Miscellaneous Personal Designs
These concepts are non-related with any other project and are meant as exercises in design and concept.
|Character design for a personal adaptation of Peter and the wolf in 20s gangster-film style.|
|Abandoned/semi-constructed subway station - sight of Peter and T. Wolf's gun battle.|
|Self portrait for an article that the New York Times did on the BYU animation program.|
|Personal LEGO man design and my 3D model transition.|
Designs for Personal Projects
These designs were done with the intent to follow a design standard as well as a language in order to create a uniform feel.
|Original sketch on the left developing to the finished art on the bottom right.|
Granny Sòng - Concept sculpt (ZBrush)
Gorou - Concept Sculpt (ZBrush)
Designs for Team Projects
I was assigned to create iterations of the film's main character, Jeff. I did this through following a character bio to create a design that described his personality.
|Jeff's living quarters: he's a champion gamer, so he sees little need for anything else.|
I was a team lead for design on Chasm. I was responsible for a team of 8 artists in designing elements of the machine and spare parts. My responsibilities included teaching skills in the use of Photoshop as well as drawing demonstrations.
|Conceptual model of steam-punk style lever using Maya 2013.|
|Sketches of random mechanical pieces and lights.|